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Old 03-07-21, 10:47 AM   #6
mundio_73a
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Join Date: Dec 2017
Location: Poland
Posts: 19
Downloads: 406
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Default Can someone explain to me what is wrong?

Due to the fact that the user Benjamin2557 (who promised to help me) did not log in for nearly a month - I decided to try to add an anti-aircraft gun to the Project 636 Kilo coning tower myself.
I installed the cannon somehow, it even shoots. I added the attachment point in the coning tower \ objects \ Conning_636_01.val file (copied it from another file), added the ID to the Conning_636_01.sim file. But I am not able to add a crew member to operate this gun (similarly the gun does not fire automatically - although it has been activated), even though I added the following lines in the file NSS_636upc:

[UserPlayerUnit 1.FunctionalSubsystem 27]
ID = FlakGun1
NameDisplayable = AA Gun
FunctionalType = WeaponFlak
IDLinkFunctionalSubsystemSlots = CTBackAA, 1

[UserPlayerUnit 1.FunctionalSubsystem 28]
ID = CrewFlak
NameDisplayable = AA Gun Crew
FunctionalType = CrewMembersGrouping
IDLinkFunctionalSubsystemSlots = CrewMemberSlot_FlakL1, 0, CrewMemberSlot_FlakC1, 0

Can someone explain to me what is wrong?

Best regards,
mundio_73a
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