Hi WB,
F_ck, i fear you are right.... but maybe it could work to replace an existing text file by an empty one? To be tested....
Or to replace the *.cfg file by a file with references to a different merchant ship type? But not a nice workaround.
EDIT: LGN1 is right. No good idea. I forgot about the savegame problem.
The random folder function in SH3Cmdr. is very good, but not very flexible I think. For my randomize searchlight mod e.g. I need 100 folders to achieve a probability of 1% for a single ship.
If one now additionally wants to randomize something different with a probability of, let's say, 50%, one has to add the appropriate files in 50 of these 100 folders.
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