Hi Jean,
I could reproduce the problem to a certain extent. If the tanker drove 7 knots, the collision damage was low, if he drove 10 knots, the damage was severe.
The attackers speed is strongly affecting the applied damage, and since an Uboat is rammed more likely by fast destroyers than by slow tankers, I optimised the fix for destroyer-Uboat collisions. Please focus on them. This fix is only a compromise and not important enough to spend more time for its optimisation.
But the final fix will have a user-customizeable factor that determines how much the taken damage is boosted compared to unpatched version.
h.sie
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