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Old 12-17-08, 11:43 PM   #17
Madox58
Stowaway
 
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To put this into perspective..................

Version 1.0 of SH3 had dynamic shadows.
I never played that version to see them.
As a fact?

I was messing around and got them working last nite!!
So NO!
They will not be in GWX 3.0

Had I done this 2 weeks ago?
They would still not be in 3.0

For very simple reasons.

1.
Stock units look mostly OK as they were built with DS in mind.

2.
They need ALOT of work when it comes to the player Subs and Crew.

3.
Nearly all the units built by others are messed up as far as shadow objects.
Anyone wonder what the SHD_whatever.obj does?
I can show you now!!

4.
It has not been tested as to FPS impact at this point.
(I only stumbled on this last nite!!)


So.
What I am doing is working with OLC for a possible FUTURE release.
This may mean disableing shadows for some units
and adjusting others.
I just figured this out last nite, OLC just now has the info.
Time Maties, Time will tell!
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