This is how it works with vanilla game. Don't have TMO installed, but should be similar.
1.-Try to visually identify the sensor in the
.dat file with S3D.
2.-Open the sensor nodes.
3.-There should be something called "whateversensorname_antena" or "whateversensorname_head". Might change in TMO, but you get the idea.
4.-This is the object whose ID you have to look for in the
.sim file as
parent ID.