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Old 02-16-15, 10:26 AM   #23
Chad
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Join Date: Sep 2002
Location: Kansas City
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Perhaps that's where I can help.

I don't know the systems well enough to be able to recreate on the fly, but given proper guidance and requirements, I can help with the coding.

But first I would like to start with something easy, a thermocline detector could work.

From my understanding, it returns the largest gap in temperature at depth x. Do we want the depth to be random everytime, based on location in the world, seasonal?

The possibilities are endless, and so could the complexity of the sim, but let's narrow it down to what you're envisioning and I will help along the way.
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