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Old 09-23-08, 02:29 PM   #70
DarkFish
Sea Lord
 
Join Date: Aug 2008
Location: Stinking drunk in Eindhoven, the Netherlands
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Quote:
Originally Posted by ivank
Quote:
Originally Posted by haegemon
First to say you're doing an impressive job adding new ships and building a surface simulation.

On the other hand I got two questions:

1. When your mods (Kriegsmarine, Royal Navy, Merchant cruiser...etc) will be done, do you expect to pack them into a lone mod?

2.What compatibility can we expect with Operation Monsun or SRSD, and other major mods?
thank you for the consideration! to answer your questions:

1) they are to be separate as of now, we might join the Royal Navy and the Kriegsmarine mods together. The hoped for time of release is Nov. 24. 2008(my birthday)

2) They are not compatible with any campaign changing mods! is is its own super mod, anything we find that will be useful for the players will be included!
But it won't be really incompatible, will it? the other mod's campaign won't work, but added ships should still be there, and the game should still work, or am I completely wrong?
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