R.S.D. Hydrophone (KDB) Destruction Fix
Last updated 10th June 2015
No change needed for TWOS
Do you wonder why your hydrophone (KDB) goes into destruct mode when you reach 120m and there seems no logical reason for this to happen?
This happens because of the R.S.D. mod.
To overcome this problem you need to change the default setting Crash Depth=140.
There are 2 options.
Change the default 140 number to a higher number 200 –220 etc.
Or:
If you want to make it indestructible then just add a semi-colon in front of the line in the example below.
;Crash Depth=140
Likely looking path to make the change:
C:
Ubisoft
Silent Hunter 5
Data
Zones.cfg
[RSDUKDB]
Multiplier=1.000000
Flotability=0.000000
HitPoints=13
Destructible=No
Armor Level=8
Critic Flotation=0.300000
Critical=No
;Father=209
FloodingTime=59.999996
Crash Depth=140 < default needs to be changed.
CargoType=None
Go to > File
Select > Save
Exit
Courtesy acknowledgement to vdr1981
Last edited by THEBERBSTER; 01-18-18 at 04:12 AM.
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