Quote:
Originally Posted by TheDarkWraith
There is a command that supposedly let's you spawn units but I never can get it to work. Dan (dev) was supposed to look into it and get back to me but I never heard anything back from him.
He also mentioned that there's possibly another way it can be done (something about the campaign files - editing them while the game is running because they are read when needed) but again he never got back to me.
|
...you mean triggerable campaign layer`s (or triggerable scripted layers), which will be read from the engine when triggered ?
well... if i renember correctly, the campaign should be dynamic allready, like spawning hunter/killer groups if you hunted to much in an area... the question is then, how and where those "dynamic layers" are triggered
...then, if a another human player moved into the transmitted active operating area, a layer could be generated using a german ai sub, including fitting coordinates and course, spawning close enough beeing able to pick up the enemy and engage.