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Old 04-07-19, 10:48 AM   #7174
VONHARRIS
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Join Date: Apr 2010
Location: Greece
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Quote:
Originally Posted by Olamagato View Post
Many mod in your list are potential incompatible with GWX or themselves.
Suspected of CTD:
MFM-Improved
MFM3.2 displacement correction mod
MFM v3.3 Silhouettes by Izgud
Type IXB - Bremen
Aces' Super Turms v6 for GWX
Aces' Repositioned 105 mm Gun on Types 9b and 9c plus New Type 9b Deck Railings
Aces' Type 9 c-1 Super Turm (Old Emblems Compat v3.2) Alt Grill + 3x MG-34 version for GWX
Aces' Super Turms 6 - GWX Type 9b Tube Doors and Anchor Fix
M.E.P v5

LifeBoats&Debris_v4
Wooden_Lifeboats_Mod_1.1 - surely incompatible with previous mod.

You want disable these mods. Load the last good savegame and check if CTD appears. If yes disable all not GWX mods and repeat this step.
If not - swim away for more than 50km from the base and save the game after this unlucky date without any contact and on the surface .
Then exit the game and try to load this savegame. If it loads without errors, the CTD was certainly caused by one or several disabled mods.

To solve this problem, you have to load one or several mods necessary for coherent operation in an order such as your current list of modes.
In this way, you will track the first mod or group that causes your problem.
After tracing the problem, you will either solve it or skip the buggy mods. You must repeat this step until all modifications have been successfully loaded or some of them have been skipped.
Thank you for replying.
I think that the problem is elsewhere. Probably a date based file but which one.
Anyway , I will start searching to find it.
First step : SH3 C date based files
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