Haha , no. You will only get a sailor's-eye view from us. But it will be a damned fine view.
What the devs did not mention, Oscar took a lot of time to get a really authentic transparency scheme, where the water is more transparent from a higher angle, such as above, and more translucent from a more acute angle. We've all seen naval games where the water seems clear and transparent around the ship regardless of the viewing angle, right? He's found a way to manage that more realistically.
Completing the new water asset, all inhouse so it is designed for the game, is a big step and will clear the road for the next roadmap items.
There will be further refinements on the wave crests and contours, as well as the long-awaited foam/spray/wakes.