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Originally Posted by Bellman
In the LuftAmiz mod we have much improved missile launch transients.
SquidB wrote:-
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(do we still get the TIW report for missiles or has that been shelved due to the persistant sonar problem?)
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We have no TIWs for missile launches in this mod.
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I think it's the way the game engine works. Anything thats a torpedo causes a TIW. ADCAPS, Skvalls, UUVs, anything that swims. I dont think it's possible to have a missile TIW, unless someone were to make a 'canister stage' that was considered a torpedo.
EDIT: Now that I think of it, would that be hard to do? We already have the launcher stange that drops the torpedo. How about a 'launch canister' that launches the missile when it hits the surface? If it's considered a torp, it should trigger a TIW.