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Old 11-20-20, 06:21 PM   #2221
Mad Mardigan
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Join Date: Sep 2016
Location: Grand Rapids, Mi.
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SHO Re: Unsinkable ships.. Part Deux...

Quote:
Originally Posted by Archduke View Post
In the most recent attack, I hit her with 4 torps, spread across her side. 1 of them was set to explode under. All hit within 10 seconds of each other. Generally, I find that most merchants can be sunk by 1-2 torps. For a ship of that size, 4 isn't unreasonable.

Generic Mod Enabler - v2.6.0.157

100_FalloftheRisingSun_UltimateEdition_v1.24_EN


Might see of download, unzip, drop into the MODS 📂, the 1.2 patch. Is listed in post #1, after activating it ( or would that be just before activating it... ) see of deleting the save 📂, or grab it & set it aside on the desktop, then see how it goes, what with adding in the patch...

Keeping the old save 📂, just in case.

Hope this helps...

M. M.

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