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Old 04-03-20, 08:44 AM   #38
Boris-Barboris
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Join Date: Dec 2010
Location: Moscow
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Quote:
Originally Posted by Althar93 View Post
Just wanted to say, awesome little project you've got there. I am terrible at Dangerous Waters but this is just great fun to play.

I have only played against bots but I can definitely see the potential ; I love the ability to have multiple instances running on several screens.

Are there any plans to add surface ships or perhaps just "neutrals" that players can use to hide behind? Similarly, and since you are not going for full realism, would there be different water biomes / zones that could have different acoustic properties?

Looking forward to future progress/updates!

Thanks, yeah, love the windowing myself.

Neutrals is a good idea, though I'll need to teach AI not to cheat when observing the surroundings. Signal strength is fair, but merged contact discrimination is cheaty atm.
Surface probably will not happen.

Biomes and currents are a good flavor thing, probably will make it later.
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