Thread: LwAmi update.
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Old 02-10-06, 02:04 AM   #7
LuftWolf
Ocean Warrior
 
Join Date: May 2005
Location: Free New York
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Well, I got delayed in finishing up the last database and doctrine changes yesterday so I finished them up this morning... so LWAMI 3.00 is done.

I now have to rewrite a 16 page readme... which is no fun task... and then make my mind up about some last minute things and I will post the new version of LWAMI 3.00 hopefully by the afternoon in Europe.

The good news is that if SCS is able to get a patch out, LWAMI 3.00 should work for that version as well, so no new work. The bad news is that we were unable to fix the torpedo problem with doctrine, there is some kind of problem in the engine itself that needs to be corrected.

Some more good news is that I think the AI will be a bit more challenging and quicker on the draw as far as enemy submarines go, reading that AAR from TLAM in the RSR campaign when he sank six red submarines made me think that he wasn't being challenged enough, so I wanted to help him push himself.

Ok, now to sort through some very dense readme detritus...
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