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Old 07-24-16, 05:43 AM   #82
Onkel Neal
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Join Date: Jan 1997
Location: Cougar Trap, Texas
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The devs just wrapped up some labor-intensive work for a part of the game that ...well, it's amazing. Without getting too far into the weeds, they wanted to ensure the game would be compatible with VIVE VR. I got to sample a bit of the VR thing and it's impossible to describe...except that it works 1000 times better than I would have guessed. Nothing beats standing on the bridge of a surging U-boat and seeing the stormy Atlantic Ocean all around you.

This week it's back to work on the game code, U-boat texturing, campaign outline (see other thread) and prepping for the trip to Kiel to survey U-995. Then the rebranding and press release.
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