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Old 04-23-19, 11:07 AM   #21
abaileyatd
Sailor man
 
Join Date: Jan 2019
Location: Nashville, TN
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Dude. Seriously? Wolfpack is a game designed specifically for multi-player crews to cooperatively drive a German type 7 Uboat in a more detailed and accurate fashion than ever.

Silent Hunter et al are games designed to be played by yourself in single player with a broader control scheme for the boat itself.

They are two different games, two different philosophies, and two different goals that happen to be in the same setting.

IF YOU DON'T WANT A MULTIPLAYER GAME DON'T PLAY IT! We aren't trying to convince you to LOVE Wolfpack! Wolfpack is a multiplayer game! By design! Game developers are not bound to create the exact game you want, they make the game that either THEY WANT or they think other people want. And you know what? Obviously this game isn't for everyone, but for those who it was designed for IT IS PERFECT.

It's like you are purposefully being dense about this.

PS. Re-reading your post above I am seriously thinking you have literally not looked into this game any further than "Its multiplayer, UGH". It is NOT multiplayer Silent Hunter, which wouldn't make any sense. In Wolfpack you TURN WHEELS and SWING LEVERS, not just hit "P". It takes multiple people to do this with speed and accuracy, just as in real life. And if you had looked into any games, you'd see this game is DEFINITELY NOT 15 minute arcade games. Seems like 2 hours is minimum for most serious games, and I've been in ones that lasted more than twice that. You do not start in visual range of the convoy, but need to use your hydrophones to locate them (most accurate and detailed hydrophones I've ever seen in a subsim BY THE WAY). Why am I explaining this to you? All of this is obvious to even a casual observer of the game. I believe your mind is made up and you are not interested in doing anything but blowing off your steam and letting everyone know "how mad you are"

Last edited by abaileyatd; 04-23-19 at 11:17 AM.
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