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Old 08-17-14, 12:42 PM   #68
PanicEnsues
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Join Date: Jun 2014
Location: Southern California
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Quote:
Originally Posted by niwo View Post
Is there a wip for a demo?
No plans at the moment. Every time I look into making one, I decide that I'd much rather spend my time adding features to the full game than making a demo version.

Speaking of new features...

Version 1.3.4 is now available in all markets.

The biggest change is a redesigned War Patrol mode:
  1. Removed 30-day time limit
  2. Slowed time passage
  3. Added fuel gauge/consumption. Fuel consumed while moving; 10% consumption while stationary.
  4. Resupply also refuels (25% of capacity).
  5. Fuel range radius displayed as red ring on map.
  6. Warn player when fuel is below range to base + 10%.
  7. Reduced chance (10%) of convoy encounter when stationary.
  8. Return to base = patrol end.
  9. Run out of fuel = Roll for rescue, with better odds the closer you are to base.
  10. When inside a "convoy spotted" circle, encounter comes much more quickly.
  11. When inside a "convoy spotted" circle, guaranteed larger convoy and better "whale" odds.

Also:
  • Escorts can no longer shell you if you are hidden behind a transport.
  • Checks to see if you actually made the leaderboard before asking if you want to post high score.
  • Added loading screen.
  • Versioned leaderboards (1.3.4 has its own boards).
  • Tightened up all ship bounding boxes to reduce “hovering fires” effect.
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Scott Goffman
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