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Old 03-28-23, 03:08 PM   #10
JapLance
Stowaway
 
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For the game to use the O01 and N01 textures the 3D model needs to have different channels. In this case it's not used and only T01 is working.

With regard of the guns, it's not using the stock guns. You need the library with the guns specified in the .eqp file, or edit it to call for the stock guns.
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