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Old 03-02-23, 08:11 AM   #38
Kal_Maximus_U669
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Join Date: Jan 2017
Location: France Nord East
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yes Fifi is right...
the solution will be to create a file for type 2 then for type 7 then and 9 & 21
these files would be used via JSGME and activated according to the submarine used
this solution was used in the knight of the depths with the interface of Vivens "KSD II"
we don't have this problem in Ahnenerbe WideGui 1920 x 1080
it must be possible
problem is not new...
personally I use that of Diego gut which works like a charm it avoids conflicts I don't like the "MdR" on the screen Fifi knows that I have already told him these remarks...
thanks to Wolfstriked for his devotion here..

Last edited by Kal_Maximus_U669; 03-02-23 at 08:23 AM.
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