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Old 10-10-08, 09:55 AM   #109
Wilcke
The Old Man
 
Join Date: Jan 2007
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Quote:
Originally Posted by balto63
Quote:
Originally Posted by Wilcke
Quote:
Originally Posted by balto63
I'want to try this superMod and finally I've downladed from file front.
Can I use also "Torpedo Damage Final 2.0" Mod ???

TIA
I have not looked into the innards of that mod if you provide a link I can peek into it and give you an opinion. My recommendation would be to use NYGM 3.0 as is, the team did a suberb job of custom zoning each ship and modifying many factors in how shipping sinks. Making it a very realistic mod.

Enjoy, its a great mod.
Thank's a lot for your answer

This is the link to the mod http://www.subsim.com/radioroom/showthread.php?t=105298

I now it's only an eyecandy but is nice to see that holes in the hull ...

TIA

Hi to all
Thanks for the link. Yes, that mod is not a problem. You can use it. I run NYGM 3.0 and I get very nice holes in the ships that I hit.

Happy Hunting!
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