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Old 06-26-11, 08:36 AM   #4
redtyphoon
Sailor man
 
Join Date: May 2011
Posts: 45
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New version released

Captains,

OpenSSN has just released a new version. Version 0.5 now features two combat missions, the torpedoes work a little better and all known bugs have been fixed. The sonar display has been improved and now shows different types of contacts in colour (green for surface ships, blue for submarines and red for torpedoes). Some minor improvements have been made to the enemy AI.

And I'm happy to report OpenSSN has been accepted into FreeBSD. Hopefully Linux distros will pick up the game soon. I've been talking with some Debian devs and things look promising there.

Things are coming together nicely and I could use some help for the next release. I'm planning to add more missions and types of ships/subs for 0.6 and I'd like suggestions. If you have a favourite sub, let me know (with a link to that sub's wikipedia page, if possible). Or, if you have ideas for missions, send those in too.

For the next release I'm also hoping to include active sonar and improved AI for enemy ships.

Stay deep.
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