Thread: FOTRS vs TMO?
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Old 09-13-17, 02:02 PM   #19
Rockin Robbins
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Join Date: Mar 2007
Location: DeLand, FL
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Quote:
Originally Posted by RampantParanoia View Post
But that's why the idea of making a base mod with compatible plugins is so great! You can choose to have it your way rather than how RR prefers it. Instead of it being an argument of which is best, that the mod author wins by default, it's a choice where nobody loses (provided there's a plugin mod to cover it of course lol).
It'll be even better than that. You'll be able to change it at will! Can't make a choice? Switch back and forth. You'll have to do that in port.

But you can see that there's no compromise possible between CapnScurvy's "if you do everything right you should get a hit." and "if you do everything right you'll probably miss for reasons you can never find out." But you can switch 'em out at will and play the game the way YOU CHOOSE and change your mind whenever you want.

That was really my primary idea before I ever got involved in FOTRSU: a roll your own supermod!
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