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Old 04-04-07, 06:58 PM   #57
Mittelwaechter
The Old Man
 
Join Date: Apr 2007
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Thanks for your answer, Mush Martin.

Maybe I didn't explain my qustions good enough.
I know the editor very well and I scripted some SinglePlayerMissions when patch 1.2 was in the line...

I did my "research" for triggering a "spawn unit" event some twenty months ago but failed to success.
ACSoft describes a solution for this problem, but I want to make sure it is a "trigger" for an "event" as the editor defines those values. If so I'd like to understand the procedure.

Is it a players action based trigger or is it a time based trigger?


ACSoft?
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