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Old 03-15-07, 07:33 PM   #48
ACSoft
Soundman
 
Join Date: Mar 2005
Location: Switzerland
Posts: 149
Downloads: 57
Uploads: 0
Default Mission Editor: Update instance > spawn/delete function

Hello,

Can anybody confirm if this function is KO or not in SH3 1.4b ?

If not, can you tell me EXACTLY the conditions to let it work properly ?

It is the second time I try to use it, but come again to the conclusion it should be KO. I read on forums that to work, the unit or group has to be defined at a minimum distance of 20 km of the human controlled vessel. I read also that unit(s) time filter has to be "used" but no comments about how. Anyway, I do all the imaginable tests around this "Update instance" function, but all were unsuccessful.

Even the stock mission "Malta", which use this function don't work. The unit "LBSSunderlandMKIII#1", which normally should "enter in the dance" only if my sub enter into zone "Convoy air cover", in fact, always start to patrol immediately, no matter if you enter or not into this zone with your sub.

The same with the air attack unit, which normally are triggered by a time trigger. I changed the time of the trigger one year later, but all the air groups come anyway.

Thanks in forward for any informations about that.

Regards,

ACS
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