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Old 10-22-2019, 09:37 AM   #9
Fidd
Electrician's Mate
 
Join Date: Apr 2005
Posts: 140
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I think the main eye-candy "needed" is slow and progressive damage to the U-boat under depth-charge attack, so broken and inoperable gauges and lights, leaks (fixable) and leaks (unfixable), with more operable control wheels to isolate leaks - which would also reduce or render inoperable functions such as blowing the bilges, trimming, using the diesels, reloading torpedoes and so forth. In short, we need to have the game generate more problems for the crew to deal with, where teamwork and a clear-headed captain can survive to 'fight again another day'.
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