04-21-09, 03:48 AM
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#20
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Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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Quote:
Originally Posted by MacHine13of13
Thank you, sir, for your prompt and encouraging answer (drooling like the kid at the candy store)... I am looking forward to some IJN campaigns.
Who's to be first to actually raid Pearl?
Just one other naive question, any knowledge of anyone working on bettering the aircraft types above what is provided w/ v1.5, such as time-lining the American and German "dive bomber" and "fighter" (I think I have seen an upping of the Japanese fighters to "Zeroes" and the "Kate" bomber.) Admittedly, it's a submariner simulation; however, I would think that having any attacking/defending aircraft behave a bit more as they might on any given day would only add to the quality.
Again, many kudos!
~Mac
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btw this is an old thread, the current one for the Jyunsen B mod is :
http://www.subsim.com/radioroom/show...137761&page=24
and for the Japanese Campaign "Climb Mount Niitaka" :
http://www.subsim.com/radioroom/show...141869&page=20
keltos
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"Honorable Builder of Sinking Ships"
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