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Old 01-15-06, 03:20 PM   #1
Mike 'Red Ocktober' Hense
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Join Date: Sep 2001
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Default Still On The Topic Of Crew And Multiplayer

a question regarding the engine room gang in a sub sim...

i know we've sorta touched on this before, but i need some reasssurance or dissuasion here...


do you think people would enjoy playing an engine room chief mechanic, aboard a multiplayer session in a sub game... uboats in the north atlantic, or fleet boats in the pacific?

his area of control would be 1- the engine room crew (start,stop,adjust diesel power, direct diesel output to propulsion or recharging, open/shut induction) 2- the motor room crew (control motors while submerged, electric distribution panel) 3- damage control assignments...

his primary duty station would be in the engine room...

he would be able to roam to the bridge (captains ok), on deck (prior to departure and captains ok), to the chief petty officers area...

... or does it sound like it would be boring and not interesting enough for a player.

thx

--Mike
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