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Old 07-09-21, 10:46 AM   #13
Artur Salwarowski
Iron Wolf Studio
 
Join Date: Feb 2017
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Hi there,

Thank you very much for the feedback. Yes, the current AI is slightly on the agressive side, because of some issues that we have encountered in mid-development of the demo.

When we first implemented the AI, it had more maneuvering variety and the agression level was more or less what we wanted. However, as development progressed, certain issues popped up which made it difficult for the U-boat to re-engage the convoy once you pressed it hard enough. It often happened that the U-boat was unable to get a decent shot even if you didn't really pursue it, and it seemed wrong not to have a challange, or at least some pressure - the game got boring if there was no feel of immediate danger

However, in the full game we will have multiple U-boats, and they will have 'levels of temperament'. There will be Kaleuns who attack agressively, and those who will lie in wait and make various confusing maneuvers.

In general, the AI is far from ready, so don't worry - it will be much better once we finish.
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