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Old 02-18-2016, 12:15 PM   #11
Join Date: Nov 2012
Location: Canada
Posts: 370
Downloads: 44
Uploads: 0

Found my old GUI compass setup which with a little bit of modification can be adapted to a ship and with a simple texture rotator shader setup can be displayed on the gyro compass mesh inside the control room.

Imported a bunch of explosion/impact/fire/fx/sounds today as well as plug-and-play AI and enemy spawning areas to get some action going.

Current Project [ Operation Trident (Working Title: Project RedWater) ColdWar Subsim] :: Development Log w/ Dwnloads
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