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Old 10-08-23, 04:07 PM   #13
VonDos
Admiral
 
Join Date: Mar 2007
Location: Italy
Posts: 2,221
Downloads: 75
Uploads: 49


gear

Quote:
Originally Posted by Alex.B View Post
50000?

My last ship - 33000 triangles... https://www.subsim.com/radioroom/sho...&postcount=361
Yep, i see her, really good unit, like her, like all your model!!

In this ship, 30000 is the count for details only.
Ability of split the ship in half required by herself 5000 triangles (and that's a really optimized point, because every porthole, rail, door and small piece is common for intact and broken-in-half ship).

Talking about details, most of triangles are parts of portholes, who are present in large number in this unit, due to her mercantile and civil origins.





Every single porhole appear to have an interesting number of triangles.
Maybe I could have used a simpler model for this small part? Sure! But, after all, i like the effect on the ships

Best regards,
Vd
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Those, others and WIP ships are avaiable in my SHIPYARD here:
http://www.subsim.com/radioroom/showthread.php?t=136508
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