Quote:
Originally Posted by Rocks'n'Shoals
Quote:
Originally Posted by AVGWarhawk
How are you changing that value on the PK for range?
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It is updated by pressing the red triangle button on the stadimeter input of the TDC. If you are not satisfied with the value shown, correct the statimeter, and press the button again.
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I figured that out after reading your instructions again. I have to say, it worked just great. However, and no fault of your own.....to friggin duds

Darn BuOrd...fix the torpedoes!!!! Anyway, RR is correct, the sub will either sink or submerge when propulsion is not present. I do not remember. GWX was able to implement that for SH3. Cool feature. Might be a good idea to drum up a mod to do this in SH4:hmm: This will then overcome the only critical point RR presented. So, at the very least, your sub would have to maintan 1 kt and that should not screw up your shot at that speed.