Thread: ARMA II Thread
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Old 11-27-08, 03:37 PM   #15
Dowly
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Join Date: Apr 2005
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Quote:
Originally Posted by stabiz
...which is made by Codemasters, a company that gets allergic reactions to realism. In resent time, anyway.
True that, sadly. But atleast I can have even slightly hope for OFP2 to be a more of an simulator than a shooter. For Bohemia, I'm not holding my breath. I mean, look at some of the features in VBS2 that I can see any reason why couldnt they be in ArmA too, except to offer the military more stuff for more money.

Such features are:
- Real-time mission editor
- Realistic ball tracers
- After Action Report replay thingy
- Real recorded sounds for everything
- AI shooting from greater distance (I saw a vid of soldiers shooting at the enemy that was on a hill-top, some 300-400m away.

And those are just the few I could remember.
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