Quote:
Originally Posted by zinosumatra
I agree completely. For all the improvements to gfx, interiors are rather scant. It would be ideal if Ubi upped the ante in immersion. In a 3D modeled environment, it would be nice to have free range of motion. Could you imagine pacing about from bow to aft? Observing reloading of tubes or crew wanking off in their bunks to pass the time?
When props churn overhead, you'd always have the hotkeys at the ready to snap you back to station.
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You know, I was nodding to myself in agreement at reading your post until it got to the crew part.... Then it just totally failed. :rotfl: