Most gamers are around 20 years of age. To be honest, most of the market is people who simply don't want to play different or detailed games. They've got a set idea of what a video game should be, and anything not conforming to it is shunned. Why else did WiC get pounced on by every RTS nerdling fanboy? Just because it didn't have base building?
The other problem is just sheer laziness. No one wants to play a game that requires of bit of work put into it because they believe their is no payoff. There is...they just don't want to wait for it. They want satisfaction NOW.
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