Quote:
Originally Posted by Scape
Thanks for the pics. There seems to be a slot for loading just in front of the deck gun. There dosn't seem to be (except maybe the pullies set up) anything stopping a U-boat from taking on torpedoes fore or aft. I know the game mechanic prevents this I was curious what that was based upon. I suppose they could just have a script so it take an hour and a half instead of an hour if you wanted to transfer aft to fore one torpeado at a time. It would be useful to have that option and even be able to unload the aft torpeados to transfer them as well if I am willing to risk being topside for that long. The only thing 'gamey' about this saddle torp loading is the fact you can still crash dive at any point. When loading the saddle torps that option should be modified in game or at least off limits. Something like lumbering and delumbering a cannon for transport, you shouldn't be able to fire it like a machine gun.
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I believe they used the regular torpedo loading hatch that they would use to load the torpedoes in base.
I think Teddy Suhren's crew needed 'several' hours to move a torpedo from the aft reserve tube to the forward torpedo room. They tied life jackets to the torpedo and floated it forward and then hoisted it up and then down into the forward torpedo room. Quite an operation. I would say even diving with that many men on deck and all the equipment would have been almost impossible. Clearly never to be attempted unless you were really in the middle of nowhere.
I usually don't bother trying to reload the reserve torpedoes unless I am in the South Atlantic.