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Old 11-22-08, 07:57 AM   #14
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
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Quote:
Originally Posted by Gorshkov
As for damage radii I have a question to Keltos: Your mod introduces very decreased RMax values (about 3.5 m for majority of torps) as compared to stock's 7 m. Could you tell me how deep this change stock sinking mechanics?
not much as I shoot most of my torpedoes to detonate under the keel.. otherwise sometimes you don't see the damage at all, or a small hole.. makes it more interresting to aim torpedoes where they'll hurt the most !

Keltos
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