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Crew Efficiency - Effects?
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11-22-08, 05:16 AM
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the_noob
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Join Date: Oct 2008
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Thanks guys. I figured out some of the more self-explanatory ones, like Watch for Deck, but I didn't know some of the combinations (i.e., Mech and Guns for torpedo rooms. I would've guessed Electrical and Guns). Cheers!
the_noob
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