I had a look at this and where you'll notice the big difference between RFB and Stock is the 'Blast Radius'. RFB has a lesser value so it reduces the torp damage effect within the compartments of the ship.
I'm not sure how the game engine calculates damage, but logically thinking it's probably a combination of the AP and Blast Radius values.
I would start at AP multiplied by Radius = X and test from there.
Why I say this is because I solved a major Toll Road problem with such a simple multiplication. No one would believe that it was so simple.... I digress :rotfl:
|