I
think I finally have my mods all set up and GWX should be ready to go!
I merged all the bugfixes, Community Units, AOTD-AA-Ship-Schleuse-Bugfix, VonDos' Ships, and a few other ships from DivingDuck and others.
I found several mistakes between the EnglishNames.cfg in the AOTD Bugfix and Community Units. I alphabetized and corrected all the duplicate entries. Hopefully this will mean no CTDs as reported by others using the Community Units mod.
If it works out, I'd like to release it as
Merged Units+Bugfixes, provided noone wants to lynch me for doing so.
I've got TeamSpeak RC2 installed and working. Now I have to configure and train SH3 Speech. Been looking forward to using voice commands for a long time. Mrs. Paper will probably think I've lost my mind when she hears me talking to my game.
There's still plenty of tweaking and editing left to do before I'm completely satisfied, like merging LRT+Improved ASWa+dc_noisedisrup_alpha so they play nice together with Lifeboats and OLCE2.
I'll be done just as GWX 3.0 is released!
Thanks for the good words, help, and encouragement through my trials, everyone.
Time to go fire up GWX and see how everything works!