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Old 11-16-08, 06:55 AM   #9
Jaeger
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Join Date: Jul 2005
Posts: 316
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Quote:
Originally Posted by Mikhayl
Hmm very good point, I didn't think of that. It's true that 90% of the single merchants that you catch in game thanks to the "radar-like RDF" reports would have passed unnoticed in real life, plus the fuzziness of distant convoy reports that we don't have in SH. I guess the only workaround would be playing realnav, ah well
wouldnt this inspirate the gwx team to integrate the real nav mod to gwx? this would give this beautiful mod public relations (more people would try to make it better, develop new methods etc). atm, it is a little bit inaccurate, but there is potential, i think. real nav would give sh3 a big step in realism and immersion i think.

greetz, Jaeger
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