11-15-08, 04:08 PM
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#137
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Old Gang
Join Date: Nov 2007
Location: Drunk at the whorehouse
Posts: 2,278
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Quote:
Originally Posted by WEBSTER
Quote:
Originally Posted by Philipp_Thomsen
The only thing I can do is to teach you how to change the files yourself.
If you prefer to change the ships yourself, here's the data you'll need to change.
Open each .sim file in S3D.
1. gc_height = 0,1
2. surface -> drag -> LR and UD = 0,75
3. propulsion = 10% of atual value (ex. 12000 = 1200)
4. rudder -> drag -> 0,02 for merchants and 0,03 for non-merchants.
1. That will assure more stability to ships
2. That will assure more stability to ships
3. That will make ships have more real maneuverability
4. That will make ships have more real maneuverability

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so just to be clear on this:
1. controls the pitch and roll effect by changing the center of gravity
Like a pendulum effect.
2. controls acceleration and slowing of ships by changing the ships drag
Nope, it control how "heavy" the ship behaves. More drag means it's more difficult for the wave to bound the ship up and down, left and right. If you let the drag=zero, the ships will behave like a rubber duck on a bathub.
3. controls acceleration of ships by changing the engine power
Like when you put the 5th gear on your car at 10mph and try to accelerate.
4. controls turning radius of ships by changing the amount of drag the rudder has
Yep! Ships that heavy and that big don't turn like sport cars!
am i understanding that correctly? :hmm:
and with #2 you changed it to (drag -> LR and UD = 0,75) and i want to understand how did you arrive at those numbers from (drag -> LR and UD = 1,0) because i might want to try a different setting and wish to understand it better to know what numbers to try
The 1.0 value is cos I was trying to make the ships steadier as possible. But I see that this great value (1.0) is making the ships lose too much speed while turning. I kinda had that one coming. That's why I said 0.75, cos that's the new value I'll put in all ships. The V1.0 of this mod has 1.0 in all ships, which I'll change to 0,75, which seems to be the right value.
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Above in green.
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To each his own
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