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Old 11-15-08, 02:19 PM   #11
Jaeger
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Join Date: Jul 2005
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Quote:
Originally Posted by Kapt Z
Quote:
Originally Posted by bigboywooly
Aye RL Uboats didnt come across targets as often as we do in SH3
Target was a target whatever the tonnage
Exactly!

I cannot say for GWX, since my computer won't run it, but I see way too many targets.(most of the time!)

I still use the auto-TDC, which is WAY too reliable, so I usually fire off 2-3 torps into the sea at the beginning of a patrol to count as 'misses/malfunctions'. I also fire two torpedoes at anything more than 3000 tons. I know I can sink them with one, but I assume a real Kaleun would not know that. Therefore a good patrol is maybe 20,000 to 30,000 tons=4-7 ships.
you can have it more realistic: try to shot manually and estimate the height of the targets mast for range input. also estimate the AOB, like real Kaleuns did. if time is short, estimate targets speed only by watching the bow wave. this estimations real kaleuns must do sometimes (when there was not enough time to do long observations because of the targets high speed). if you shot this way, you will have lots of eel wasting, thats for sure. by the way, the manual should be less acurate in mast heights etc, this would force the player to estimate. this would be more authentic. also tonnage should be estimated...

greetz, Jaeger
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