Quote:
Originally Posted by Rockin Robbins
If you want to see what's possible just fire up Patrick Chevelley's magnificent Cartes du Ciel, a free astronomy program for the PC that plots stars, planets and a selectable assortment of deep sky objects to your choice of limiting magnitude.
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Sounds interesting ... I'll check it out
Quote:
Originally Posted by Rockin Robbins
As a result celestial navigation with the stars in the game is really not possible.
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It's been done in SH3 already - One person got down to a 100m accuracy.
just methods and practice. On my first attempt I went from Kiel to Those SW islands off the UK + 1 week of overcast lousy weather coming around Scotland, and I was out by ~5km. I got a visual on the target island off to the one side
Quote:
Originally Posted by Rockin Robbins
As a side effect of attempted celestial navigation, all radar and visual targets, along with your sub's position on the attack and nav plot vanish.
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Well, we have to make it hard... it's great fun. Radar doesn't have to go. There are some moon mods around (no pun intended

), I haven't seen a sun mod. Will look into this.
I also find SH4's TDC a mission, but I suppose one has to use it.
Quote:
Originally Posted by Rockin Robbins
But how much would all this add to the game? If we navigated by celestial navigation, I could make the sale! 
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I'll be getting down to tranferring SH3's Real Nav Mod to SH4 sometime soon. The great thing about SH4 are the maps Latitude and Longitude lines (SH3 didn't have these).