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Old 11-05-08, 05:59 AM   #381
Philipp_Thomsen
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@A6INTRUDER = Update your version of OLCE2 to 2.4.3 and you should be fine. Also, there's a correction for the golfball sun in OLC's filefront page, in case the update doesn't solve your problem.

@COMMANDER GIZMO = Are you using SH3 Commander? If to, did you change the setting "set wave height" in SH3CO options? What values? Did you enable my mod above all others?

@H.SIE = You are completly wrong there! If there's a mod called X, and I want to make a mod Y that uses the same files X uses, and I want it to be compatible with X, I need to mod the Y mod on top of X mod files, and when you're going to enable the mod, it says that the files have already been changed by the X mod, and you're going to overwrite it, but in fact you're going to replace X files with the same X files, but with a few modifications corresponding to the Y mod. Get it?

I enabled OLCE2 in my computer and modded the changes for my water mod on top of OLCE2 files enabled, so the files are the same, with a few modifications of my own, to create a new mod, which is totally compatible with OLC's work. Even so, JSGME will warn you about files being overwritten, but actually you still have pretty much all OLC work being enabled again, except for a few changes on the files which correspond on my tweaks for the water mod. It's kinda complicated to understand.... but look at the pictures, like Phoenix said.
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