Thanks for expounding upon and clarifying the matter, Jaesen.
I was looking at values in the sim file because TimeTraveler's original Crush Depth Mod relied upon modifying the number for "Crash Depth" there as well as the hex values in the zon file. At least that's what he once said.
I should have spoken more clearly as well. What I meant by "historically accurate" was in reference to all the research that has been done by yourself and other modders to arrive at a reasonable approximation of what the probable crush depths were for the various u-boat types.
Many real world factors influencing maximum depth such as variances in the steel's quality, salinity and temperature of the water, and even atmospheric pressure are very well represented by your own algorithm used in Sh3 Commander.
That's why I advise anyone to rely upon your utility. You can't improve upon perfection.