Quote:
Originally Posted by Graf Paper
It's too bad that SH3's AI isn't "smart" enough to account for camouflage paint schemes affecting the ability for a u-boat or ship to be detected.
If such were the case, this would be perfect for u-boats that operate near the coastlines.
Nevertheless...awesome work you've done there, yet again! 
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Without a doubt, that would be remarkable if this game recognized different textures! I took it through calm seas during the day and night, this sub blended right in. And again, when the seas took a turn for the worse the skin matched perfectly. Maybe that's possible for SH5? :hmm:
Ok here's another one I just finished:
Mothballed

Ages ago I wanted to make a rusty looking sub, and it didn't turn out so well. Last night I remembered how Koondawg told me his method to creating his awesome camo patterns for his subs, so I did the same with a picture of rust I snagged off Google and here you have it. I intentionally left the deck and flak guns alone because no self-respecting gunner on earth would let his weapons deteriorate
Enjoy mates, this one's on page 4 as well