11-02-08, 09:01 AM
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#8
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Naval Royalty 
Join Date: Jun 2005
Location: Washington, DC
Posts: 1,185
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The sonar model in DW does not simulate the behavior of sound in the ocean correctly. It captures some qualitative effects but I wouldn't do any sort of academic research based on it.
Quote:
Originally Posted by olrikisback
Hello everyone,
I'm new here, and as a student I'm doing a work about sonar, so I wanted to know if there were games (like Dangerous Waters, Sub Command, etc...) where sound waves are correctly simulated (variation of sound celerity with depth, salinity, temperature, existence of shadow zones, etc...), in order to possibly use them for my work.
NB : I'm already a SH II and SH III player, but sonar is still "too simple" in those games.
Thanks for your answers.
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