Quote:
Originally Posted by prowler3
Thanks, Graf Paper. S-I-G-H...you speak of mods...I am in the middle of reinstalling everything. I was trying to use the Thomsens_Depth_Gauge mod and also the Seabed_Repair_Mod...and may have gotten a bit impatient by adding both at the same time? I know, I know...what was I thinking?  Anywho...either one of them is not compatible with SH3/GWX2.1...or I "fat fingered" something. I could not get SH3 to load after that. Tried disabling the above mods...no joy. So...I've reinstalled, remodded (without the above mentioned) and am sitting here praying that it will run when I fnish writing this.
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Apparently my standing with the "PC Gaming Gods" is not good. I'm trying to figure out what kind of sacrifice I should offer (Xbox 360, lit on fire, atop the alter...after pulling out it's CPU???). I am now in the process of doing the whole SH3/GWX/Mods thingy...one painful step at a time. I've gotten all my prefered GWX mods enabled, SH3Cmdr up and running, WB's renown and Mission Orders mods, the "Bugfix" and SH3_Mod_MarhkimovsOceanMadness_v2...all allowing SH3 to load without issues. So...I haven't got to the "problem" yet. Next will be the installation of the default "tails" and "colors" for contacts on the maps...I know it's not real, but...it's how I play. After that the SH3_Bearing_Overlay_3.0. That should get me back to where I was before the "Problems" started. I'm not feeling any enthusiasm for trying the Seabed_Repair_Mod or the Thomsens_Depth_Gauge mod, at this time...it's just taken me SOOooo long to recover. Again, for everyone reading this post, AFAIK there is NOTHING wrong with these 2 mods...there may be many things wrong with the operator (me)

. I installed these after a 12 hour night shift...and a few beers...so...go figure.