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Old 10-31-08, 12:16 PM   #3
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Join Date: Feb 2007
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The processing power needed to calculate sound 'correctly' and the number of variables you would need to know to do so, pretty much precludes a 'real' sonar simulation in games like DW (games used because I just said simulation, not because DW isn't a sim). Real time calculation is pretty much impossible for such calculations.
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